AI Insights · Timothy · January 2022
Top 5 Card Battler Apps on Android in Slovenia - Q4 2021
Discover the performance trends of the top 5 Card Battler apps on Android in Slovenia during Q4 2021, including weekly downloads, revenue, and active users.
Throughout the fourth quarter of 2021, the top 5 Card Battler apps on Android in Slovenia showcased varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their trends:
Mighty Party saw a fluctuating revenue trend, peaking at around $973 in mid-October and ending the quarter at approximately $707. Weekly downloads started at 379 at the end of September, dropped to a low of 135 in early November, and then climbed up to 419 by the end of December. Active users showed a gradual decline from 3.7K in late September to 2.9K in early November but recovered to 3.5K by the end of the quarter.
Yu-Gi-Oh! Duel Links experienced a significant spike in revenue in early December, reaching around $784, and concluded the quarter at $522. Downloads varied, with a notable increase to 336 in mid-December, although they mostly hovered below 200 for the rest of the quarter. Active users peaked at 2.5K in mid-October and showed a slight decline to 2.0K by the end of December.
Hearthstone displayed a strong revenue performance in early December, peaking at $915. However, downloads were generally low, with a notable increase to 134 in mid-December. Active users showed a consistent decline from 1.2K in late September to 999 by the end of December, despite a brief rise in mid-October.
Magic: The Gathering Arena had modest revenue figures, peaking at $123 in late September but steadily declining to $47 by the end of the quarter. Downloads were consistent, with a notable spike to 150 in mid-December. Active users reflected a gradual decline from 316 in late September to 228 by the end of December.
WWE SuperCard - Battle Cards experienced an upward trend in revenue, starting from $13 in early October and ending the quarter at $135. Downloads were relatively low, peaking at 32 in late November. Active users remained stable, fluctuating slightly around 150 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.